Meltdown Manager is a voxel simulator that we didn't find time to turn into a game.
You can press F10 to pause the simulation.
Press ~ to open the console

  • use 'Save' to save a chunk or the whole world
  • use `Load` to load a saved chunk or world
  • use 'export' to get a base64 string of a chunk/world/save
  • use 'import' to import a base64 string of a chunk/world/save
  • as well as some debug commands

Press F3 to open the debug viewer (added before we set up the console)

  • Here you can see the fps
  • Entities spawned
  • If not on the web, there is also a tool to visualise temperature and the Phase of blocks

to make the base64 strings smaller; they strip out all the state of blocks, and are intended as a way of sharing an initial setup.
If you want to share a one-for-one copy, save, use export on a saved world or chunk, this will keep the state intact at the cost of an uncompressed file

Published 10 hours ago
StatusPrototype
PlatformsHTML5, Windows, macOS, Linux
AuthorPhaestusFox
GenreSimulation
Average sessionA few seconds
InputsKeyboard, Mouse

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Click download now to get access to the following files:

meltdown-manager-linux.zip 32 MB
Version v0.1.4
meltdown-manager-macOS-apple-silicon.dmg 31 MB
Version v0.1.4
meltdown-manager-macOS-intel.dmg 33 MB
Version v0.1.4
meltdown-manager-windows.zip 23 MB
Version v0.1.4

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